div .games-story2 li { list-style-type:disc; list-style-position:inside; line-height:22px; }Pigskin Pickem Official Rules 2016NO PURCHASE NECESSARY. VOID WHERE PROHIBITED BY LAW. THE FOLLOWING PROMOTION IS INTENDED FOR VIEWING IN THE UNITED STATES AND THE DISTRICT OF COLUMBIA ONLY (EXCLUDING PUERTO RICO, OTHER U.S. TERRITORIES AND FOREIGN TERRITORIES) AND SHALL BE CONSTRUED AND EVALUATED ACCORDING TO UNITED STATES LAW. DO NOT PROCEED WITH THIS PROMOTION IF YOU ARE NOT LOCATED IN THE UNITED STATES OR THE DISTRICT OF COLUMBIA.1. ELIGIBILITY: Pigskin Pickem (the Promotion) is open to legal residents of the 50 United States and the District of Columbia (EXCLUDING PUERTO RICO, OTHER UNITED STATES TERRITORIES, AND FOREIGN TERRITORIES), who are thirteen (13) years or older as of the date of entry, and are registered members of ESPN.com. (Registration is further described below in Section 4.) The following are not eligible for the Promotion: (i) employees and agents of Sponsor and Promoter and their respective parent, subsidiary and affiliated companies, and each of their respective advertising/promotion agencies; and (ii) the immediate family members and/or household members of any of the persons set forth in (i) above. Immediate family members shall mean parents, step-parents, children, step-children, siblings or spouses. Household members shall mean people who share the same residence at least three (3) months a year. Participation in the Promotion constitutes Entrants full and unconditional agreement to these Official Rules and to Sponsors decisions. The decisions of the Sponsor regarding all matters relating to the Promotion are final and binding. Winning a prize is contingent upon fulfilling all requirements set forth herein. From all eligible entries received, the winners will be determined based on their ability to accumulate the most points in this Promotion. This Promotion is void in all U.S. Territories, (e.g., Puerto Rico and Guam) and where prohibited or restricted by law and subject to all applicable federal, state, local and municipal laws and regulations.2. SPONSOR; PROMOTERS. This Promotion is sponsored by ESPN Internet Ventures (the Sponsor). Any additional advertisers associated with the Promotion, if any, shall be deemed a Promoter for purposes of these Official Rules.3. ENTRY PAGE. To access and/or enter the Promotion, log-on to the Pigskin Pickem Frontpage during the Promotion Period and complete your entry by clicking on the Play Now for Free! button.4. ESPN.COM REGISTRATION. To enter the Promotion, you must be a registered member of ESPN.com (or one of Sponsors affiliated websites, e.g., ABC.com, ABCNews.com, DisneyOnline.com and Family.com). Registration is free.a. Not yet a Member. You may register by clicking on the applicable link on the entry page for the Promotion, and following the instructions. You will be asked to provide your e-mail address, name, birth date, gender and country of residence (collectively User Information) and to select a username and password.b. Already a Member. If you are already a member (or if you are a member of one of the Sponsors affiliated websites), then you do not need to register again. You may enter the Promotion by logging in on ESPN.com with your current username and password.c. Survey Questions or Promotional Email. You may be asked to answer survey questions or to consent to receive promotional emails or offers. This is optional. You are not required to answer questions or to give consent to receive such emails or offers in order to be eligible to play in the Promotion.d. Password. You are responsible for the secrecy of your password. Sponsor, Promoters and other third parties are not responsible or liable for any actions taken using your password.5. TIMING. Registration for the Promotion begins on Thursday, August 4, 2016 at 3:00 pm Eastern Time. The Promotion begins on Thursday, September 8, 2016 and ends on Sunday, January 1, 2017 at 8 pm Eastern Time (or upon the completion of the last game from that day) (the Promotion Period). For purposes of these official rules (the Official Rules) all times are Eastern Time (ET).6. HOW TO PLAY.a. General. The objective of the Promotion is to accumulate the most points by correctly selecting the winning pick for each U.S. professional football game during the Promotion Period. Entrants may select the Spread Scoring System, the Straight Scoring System or the Confidence Scoring System. If you do not select a scoring system, your entry will default to the Straight Scoring System.b. Selections. You may enter your selections online by following the instructions in the How to Play section of the game.c. Scoring. From all eligible entries received, the winners will be determined based on their ability to accumulate the most points during the Promotion Period. Each correct winning pick on a valid entry in both Spread Scoring and Straight Scoring will receive one (1) point. Each correct winning pick on a valid entry in Confidence Scoring will receive points equal to the assigned value you have placed on that particular game. In all scoring systems points are not lost for incorrect picks. You accumulate points from the date of your first winning pick. You may begin playing after the start of the Promotion but you will not receive any points for the football games you have missed. For example, if you have no valid winning picks for a particular week (e.g., because you didnt enter), your point total for that week would be zero (0). In order to maximize the opportunity to accrue the most points, register and submit your entry no later than the first kickoff of the first game of the professional football regular season (Thursday, September 8, 2016 at 8:30 pm ET). In the event a scheduled professional football game listed does not occur as scheduled (e.g., a game is cancelled) no points will be awarded. Ties will be broken in accordance with the tie-breaker procedure below.d. Spread Scoring System. Each Tuesday of the Promotion Period Sponsor will post a Spread on ESPN.com for the then upcoming Thursday through Monday night football games. The Spread is the expected number of points by which one team (the Favorite) is expected to beat its opponent. Once a spread is posted online it will not change unless due to a technical error or the spread is clearly inaccurate. Sponsor does not determine spreads on its own, and may, prior to posting online, add a half-point to the spread. If you choose the Spread Scoring System the winning pick is the team that has the most points after first subtracting the spread from the total points actually scored by the Favorite team. In some cases, this will mean that the winning pick is not the team that wins the game. For example: Team A vs. Team B. Team A is listed as the Favorite and the Spread is -13.5 points. If Team A wins the game by a final score of 28 to 21, the winning pick is actually Team B because subtracting 13.5 points from Team As total results in a final score of Team A 14.5 and Team B 21. Thus, Team B covers the spread.e. Straight Scoring System. If you choose the Straight Scoring System, the winning pick is the team that wins the game, i.e., scores the most points.f. Confidence Scoring System. For Confidence scoring entries, you will be required to assign each game during each Week (i.e. Week 1) a confidence point value between one (1) and up to sixteen (16), or equal to the number of games scheduled for that week if fewer than sixteen (16). The higher the number you assign to a particular game, the more confident you are that you have selected the correct team to win. You may use a specific confidence point value only once each week. If you choose the Confidence Scoring System, you receive the amount of confidence points you assigned to each game where you correctly selected the winning team. The higher the confidence point number you assign to a particular game, the more confident you are that the team you have selected will win the match-up. You do not receive or lose points for incorrect picks. You accumulate points from the date of your first winning pick.g. Lock-time. All entries will use a rolling lock which allows a player to pick any game that has yet to kick off. You will not be able to re-assign a confidence value that was previously assigned to a game that is already underway or has been completed. Selections submitted after the deadlines are considered invalid, and no points will be received. Sponsors computer is the official time keeping device for this game. h. Ties. Unless otherwise noted the Tiebreaker Game is the game played on Monday night at the end of each week (meaning the game played on the Monday after the games played on the preceding Thursday through Sunday). During Week One (1), two Monday night games are scheduled and the Tiebreaker Game will be the second game of the night. Entrants may, but are not required to, submit a predicted score for the weekly Tiebreaker Game. This prediction is used for tiebreaker purposes only. If no predicted score is submitted for an entry, it is given a default prediction of zero (0) points to zero (0) points. NOTE: Due to the fact that no Monday night game is scheduled for the 17th week of the season, the Tiebreaker Game will be the game currently scheduled for Jan. 1, 2017 at 4:25pm.OVERALL TIEBREAKERS:● Tiebreaker #1 - Higher number of points scored for Week 17● Tiebreaker #2 - Higher number of points scored for Week 16● Tiebreaker #3 - Higher number of points scored for Week 15● Tiebreaker #4 - Higher number of points scored for Week 14● Tiebreaker #5 - Higher number of points scored for Week 13 Tiebreakers will continue backwards from week thirteen (13) until week one (1).● Tiebreaker #6 - - A random draw between all remaining Entrants to determine the winner. In all cases, an entry that does not win a tiebreaker is eliminated from consideration.WEEKLY TIEBREAKERS:● Tiebreaker #1 - The entry that correctly predicted the winning pick of the Tiebreaker Game is considered the winning entry.● Tiebreaker #2 - An Entrants predicted Tiebreaker Game score is compared to the actual Tiebreaker Game. The differences between the predicted scores and actual scores for each team are added. The entry with the smallest total difference is considered the winning entry.● Tiebreaker #3 - The Entrant whose predicted score for the winning team is closest to the actual score of the winning team is considered the winning entry. ● Tiebreaker#4 - The Entrant with the highest total overall points is considered the winning entry.● Tiebreaker #4 - - A random draw between all remaining Entrants to determine the winner. In all cases, an entry that does not win a tiebreaker is eliminated from consideration.i. Limit. FIVE (5) ENTRIES PER PERSON/ PER UNIQUE ESPN.COM USER ACCOUNT (REGARDLESS OF THE NUMBER OF EMAIL ADDRESSES OR REGISTERED MEMBER ACCOUNTS).7. ENTRY. There is no entry fee required to participate in the Promotion. Only entries received online in accordance with these Official Rules will be accepted. No other forms of entry - fax, mail, email, phone or other - will be accepted. Entry materials/data that have been tampered with or altered are void. Overall Prize Winners will be determined on or about Monday, January 2, 2017. Weekly Prize Winners will be determined on an ongoing basis throughout the contest period. 8. PRIZES. The approximate retail value (ARV) of all prizes is $14,100.00.a. Overall Prizes - Six (6) Prizes:?● (i.) Straight Winner - A $2,000 Amazon.com gift card*.● (ii.) Spread Winner - A $2,000 Amazon.com gift card*.● (iii.) Confidence Winner - A $2,000 Amazon.com gift card*.● (iv.) Straight Runner Up - A $1,000 Amazon.com gift card*.● (v.) Spread Runner Up - A $1,000 Amazon.com gift card*.● (vi.) Confidence Runner Up - A $1,000 Amazon.com gift card*.TOTAL ARV for Overall prizes: $9,000.00b. Weekly Prizes - Fifty One (51) Prizes:● (i.) Seventeen (17) Straight Weekly Winner Prizes - The eligible entrant that finishes with the most points each of the 17 weeks of the Straight Promotion (and wins any tie breakers) will win a $100 Amazon.com Gift Card*. (ARV $100.00 per)● (ii.) Seventeen (17) Spread Weekly Winner Prizes - The eligible entrant that finishes with the most points each of the 17 weeks of the Spread Promotion (and wins any tie breakers) will win a $100 Amazon.com Gift Card*. (ARV $100.00 per)● (iii.) Seventeen (17) Confidence Weekly Winner Prizes - The eligible entrant that finishes with the most points each of the 17 weeks of the Spread Promotion (and wins any tie breakers) will win a $100 Amazon.com Gift Card*. (ARV $100.00 per)TOTAL ARV for Weekly Prizes: $5,100.00Odds of winning prizes depend on the total number of eligible entries received.c. Prize Restrictions If a potential winner is a minor in his/her jurisdiction of primary residence, potential winners parent/legal guardian must execute all documents and agree to all obligations and undertakings required of the potential winner in these Official Rules, both on behalf of himself/herself and the potential winning minor. Prize may be awarded in the name of, or to, parent/legal guardian. Winning a prize is contingent upon fulfilling all requirements set forth herein. Winners are solely responsible for any and all expenses, relative to participation in the Promotion (including acceptance of any prize) not specified herein.No cash or other prize substitution, assignment or transfer of prizes permitted, except at Sponsors sole discretion due to prize unavailability. Sponsor reserves the right to substitute a prize with one of comparable value or greater value (e.g., Sponsor may opt instead to award the cash equivalent of any prize in lieu of the prize itself). THE WINNER IS SOLELY RESPONSIBLE FOR ALL FEDERAL, STATE AND LOCAL TAXES ASSOCIATED WITH THE RECEIPT OR USE OF ANY PRIZE. Prizes awarded in the form of Amazon.com Gift Card can only be used for future purchases at Amazon.com or certain of its affiliated websites. Gift Cards are NOT redeemable/exchangeable for cash. Other restrictions may apply. Prize winners should allow up to 6-8 weeks after they return their signed, notarized affidavit to receive their prize.9. ENTRY ERRORS/ NO RETURN OF ENTRIES; DISPUTES. Neither Sponsor nor Promoters are responsible for lost, late, incomplete, damaged, stolen, invalid, unintelligible or misdirected entries, which will be disqualified. Neither Sponsor nor Promoters are responsible for any unavailability of or interruptions to any service or equipment used in connection with the Promotion, including, without limitation, (1) interruptions to any network, server, Internet, website, telephone, satellite, computer or other connections (2) failures of any telephone, satellite, hardware, software or other equipment, (3) garbled, misdirected or jumbled transmissions, or traffic congestion, or (4) other errors of any kind, whether human, technical, mechanical or electronic, or (5) the incorrect or inaccurate capture of entry or other information or the failure to capture any such information.Once submitted, entries become the sole property of Sponsor and will not be acknowledged or returned. In the event of a dispute as to any entry, the authorized account holder, i.e., natural person associated with the entry, will be deemed to be the registrant. Potential winners may be required to show proof of identification, and Sponsor may require that the potential winner provide proof that his/her identification matches the User Information associated with the winning entry (both at the time of entry and at the time of verification of a potential winner). SPONSOR RESERVES THE RIGHT TO DISQUALIFY ANY POTENTIAL WINNER IF IT DETERMINES, IN ITS SOLE DISCRETION, THAT ANY USER INFORMATION WAS CHANGED OR FALSIFIED IN ORDER TO MEET ELIGIBILITY REQUIREMENTS.10. POTENTIAL WINNERS. ALL POTENTIAL WINNING PLAYS ARE SUBJECT TO VERIFICATION BY SPONSOR, WHOSE DECISIONS ARE FINAL. SPONSOR SHALL SOLELY DETERMINE ANY FORM OF VERIFICATION. AN ENTRANT IS NOT A WINNER OF ANY PRIZE UNLESS AND UNTIL ENTRANTS ELIGIBILITY AND THE POTENTIAL WINNING ENTRY HAS BEEN VERIFIED AND ENTRANT HAS BEEN NOTIFIED THAT VERIFICATION IS COMPLETE. SPONSOR WILL NOT ACCEPT SCREEN SHOTS, AFFIDAVITS OR OTHER EVIDENCE OF WINNING IN LIEU OF ITS VALIDATION PROCESS. ANY ENTRY THAT OCCURS AFTER THE SYSTEM HAS FAILED FOR ANY REASON MAY BE DEEMED A DEFECTIVE ENTRY AND VOID.Potential winners will be notified via email (or overnight mail) sent within fifteen (15) business days following the end of the Promotion Period. It is the sole responsibility of the entrant to notify the Sponsor during the Promotion Period if his or her e-mail address has changed. To do so, click on the myESPN icon on any ESPN.com page fantasy game page, then click on the Account Information link and follow the instructions.A potential winner will be disqualified and an alternate potential winner will be selected if (i) he/she does not comply with these rules (or is otherwise determined to be ineligible), (ii) he/she does not respond to the prize notice within five (5) days of its transmission (or receipt, if mailed), or if the emailed prize notice, after three (3) attempts, is returned as undeliverable, or (iii) the prize is undeliverable for any reason. If Sponsor notifies, or seeks to deliver a prize to or otherwise attempts to contact an alternate potential winner, and such alternate potential winner is subsequently disqualified then Sponsor shall use its reasonable business judgment to determine, in its sole discretion, the disposition of the prize (e.g., may choose another alternate potential winner in a manner consistent with these rules or donate the prize to another entity, at its sole discretion).11. AFFIDAVIT OF ELIGIBILITY/LIABILITY RELEASE. As a condition of receiving a prize, potential winners may be required to complete, sign and return an Affidavit of Eligibility, a Liability Release, and, except where prohibited, a Publicity Release, within fifteen (15) days of the date stated on the prize notice. Except where prohibited, participation in this Promotion constitutes winners consent to Sponsors and Promoters, and any of their respective agents use of winners name, likeness, voice, opinions and biographical information for publicity, advertising, trade or promotional purposes in any media or manner, now known or hereafter devised, worldwide, without further payment, consideration, notice or approval.12. CONDITIONS OF PARTICIPATION. Participation constitutes entrants full and unconditional agreement to these official rules and to Sponsors decisions. The decisions of the Sponsor in regards to all matters of this Promotion are final and binding.Sponsor reserves the right in its sole discretion, to modify, cancel, terminate, and/or suspend the Promotion and to disqualify any individual who tampers with the entry process, violates these Official Rules, or acts in a disruptive or unsportsmanlike manner.Without limiting the foregoing, Sponsor may lock out an entrant who, in Sponsors sole judgment, has been disqualified, has questionable eligibility or is otherwise ineligible to enter. CAUTION: A PERSON WHO ATTEMPTS DELIBERATELY TO UNDERMINE THE LEGITIMATE OPERATION OF THIS PROMOTION OR TO ALTER OR DAMAGE A WEBSITE MAY BE SUBJECT TO CIVIL AND/OR CRIMINAL PENALTIES AND FINES; AND SPONSOR RESERVES THE RIGHT TO SEEK DAMAGES FROM ANY SUCH PERSON TO THE FULLEST EXTENT PERMITTED BY LAW. Without limiting the foregoing, Sponsor may modify, cancel, terminate, and/or suspend the Promotion if, in the Sponsors sole opinion, an incident of any kind occurs to corrupt or impair the administration, security, integrity, fairness or play (as intended) of the Promotion, including without limitation: (a) viruses, bugs, unauthorized human intervention, fraud or technical failure; or (b) earthquake, flood, fire, storm or other natural disaster, act of God; or (c) labor controversy or threat thereof, civil disturbance or commotion, disruption of the public markets, war or armed conflict (whether or not officially declared). In the event that the U.S. professional football season is postponed, terminated early, or cancelled for any reason (such as a strike or lockout), Sponsor reserves the right to award prizes based on scores at the time the season is disrupted, or to cancel, modify or suspend the Promotion at its discretion. In the event of a cancellation or termination by the Sponsor the entrant who has accumulated the highest point total (and who wins any pending tiebreakers) at the time of any said action will be awarded the prizes, or the prizes will be awarded in such other manner deemed fair and appropriate by Sponsor.13. RELEASE AND INDEMNITY. By participating in this Promotion or receiving a prize, entrants (and in particular, winners) agree to release and to indemnify and hold harmless Sponsor, Promoters, and each of their respective related companies, and all of their respective officers, directors, employees and agents (collectively, the Released Parties) for any liability, injury, death, loss or damages to entrant or any person or entity, including without limitation damage to personal or real property, caused in whole or in part, directly or indirectly, by participation in this Promotion (or related activities) or the acceptance, possession or use/misuse of a prize.14. GAMBLING PROHIBITION. This Promotion is strictly for entertainment purposes and may not be used in connection with any form of gambling.15. LIMITATIONS OF LIABILITY. The Released Parties do not make any representation, warranty or guarantee, express or implied, relating to the Promotion or prizes, and are not responsible for: (1) any incorrect or inaccurate information, whether caused by entrants, printing errors or by any of the equipment, hardware, software or programming associated or used with the Promotion; (2) technical errors, defects, delays or failures of any kind, including without limitation malfunctions, interruptions or disconnections in communications lines, Internet or website access, hardware or software; (3) digital or electronic disruptions, e.g., viruses; (4) unauthorized human intervention, e.g., hacking; (5) technical or human error which may occur in connection with any aspect of the Promotion; (6) any injury or damage to persons or property which may be caused, directly or indirectly, in whole or in part, from entrants participation in the Promotion, access to, copying or downloading materials from ESPN.com or any other website, or receipt or use of any prize.16. DISPUTES/CHOICE OF LAW. Except where prohibited, each entrant agrees that: (1) any and all disputes, claims and causes of action arising out of or connected with this Promotion or any prize awarded shall be resolved individually, without resort to any form of class action, and exclusively by state or federal courts situated in New York county, New York state, i.e., Manhattan; (2) any and all claims, judgments and awards shall be limited to actual out-of-pocket costs incurred, but in no event attorneys fees; and (3) no punitive, incidental, special, consequential or other damages, including without limitation lost profits may be awarded (collectively, Special Damages), and (4) entrant hereby waives all rights to claim Special Damages and all rights to have such damages multiplied or increased. New York law, without reference to New Yorks choice of law rules, governs the Promotion and all aspects related thereto.17. PRIVACY. Personally identifiable information that is submitted by entrants as part of this Promotion will be used to administer the Promotion, select prize winners and fulfill prizes, and will be treated in accordance with Sponsors privacy policy accessible on its website at www.espn.com.18. OFFICIAL RULES; WINNERS LISTS. For a copy of the Official Rules and/or list of winners, mail a self-addressed stamped envelope to the address below (Residents of VT may omit return postage). Requests must be received within thirty (30) days following the end of the Promotion (i.e., by January 31, 2017).Pigskin Pickemc/o ESPN Internet VenturesMarketing Department56 West 66th StreetNew York, NY 1002319. ADDRESS; COPYRIGHT. Sponsor is responsible for the Promotion and awarding of prizes. Sponsors address is 56 West 66th Street, New York, NY 10023. The Promotion and all accompanying materials are copyright (c) 2016 ESPN Internet Ventures.*Amazon.com is not a sponsor of this Promotion. Except as required by law, Amazon.com Gift Cards (GCs) cannot be transferred for value or redeemed for cash. GCs may be used only for purchases of eligible goods at Amazon.com or certain of its affiliated websites. For complete terms and conditions, see www.amazon.com/gc-legal. GCs are issued by ACI Gift Cards, Inc., a Washington corporation. All Amazon ?, ? & ? are IP of Amazon.com, Inc. or its affiliates. No expiration date or service fees. Trevor Hoffman Jersey . -- If this was Aaron Gordons final home game at Arizona, and it almost certainly was, then he went out in style. Aaron Loup Jersey . -- Bobby Ryan helped the U. http://www.padressale.com/padres-garrett-richards-jersey/ . -- Aaron Murray threw for 408 yards and three touchdowns, ran for another score, and led No. Craig Stammen Padres Jersey . The 26-year-old Ireland striker, who has four goals this season, has signed a three-and-a-half year contract with his new club. Austin Hedges Jersey .C. -- Glenn Howard needed an extra end to move into the Masters Grand Slam of Curling final. The biggest appeal and criticism professional players had since Overwatchs closed beta was that teams were able to stack duplicate heroes onto the same team. The no hero limit was what defined the Overwatch meta for seven months straight, bringing in the Double Orb composition which utilized two Zenyattas and Double Winstons. Other than that, it was standard for two Lucios to be run on King of the Hill maps and two Reinhardts on payload maps.With a lot more time put into weekly tournaments at Gosugamers, it became clear that certain rules had to be implemented when looking toward the longevity of the competitive scene. Hero diversity was incredibly low and the meta was stagnant.Eventually, Gosugamers listened to the criticisms of several professional players, who recommended that tournaments ban all two-capture point maps, implement the True Stopwatch rule, and follow the one hero limit. From that point on, the value of the new system shone but it also revealed potential problems that left people asking for a return to the former rule set. While there will always be dissenters, the one hero limit is the clear-cut choice for moving forward in the Overwatch scene.The early benefits of the wild, wild westFor several months, the competitive scene in Overwatch thrived without restrictions, bringing games of great entertainment value. When Gosugamers started the trend of limiting each competing team under the one hero limit, team composition diversity went down. Team comps on almost all maps became staple and solved. If you looked at certain choke points, the best defenders boiled down to having both a Symmetra and a Junkrat. Under the one hero limit, that became a very difficult fight to traverse.The solution to these types of compositions was to employ non-conventional strategies such as Double Winston. Using a Double Winston in this situation means that both tanks can jump over the long stretch or a wall of the choke-point and immediately single out both the Junkrat and Symmetra while dropping portable shields to run through with the payload.The reason there wasnt immediately a lot of innovation room under the one hero limit is because there simply arent enough heroes yet. With 22 characters, teams are only choosing around 28 percent of the pool. But with Mercy, Lucio, Reinhardt, and McCree being picked more than 70-80 percent of the time after the one hero limit was first introduced, there was little room to employ other creative hero solutions to existing comps.The biggest reason to keep the possibility open for stacking heroes lies in the strengths of certain heroes. Heroes like Tracer, Reinhardt, and Lucio are extremely potent in what their kit aims to do. But having two of them on the same team doesnt just double its effectiveness, it multiplies it. Double Lucio is mandatory on King of the Hill maps for stacking healing auras. Double Reinhardt means they can trade off shield uptime or provide a bigger cover for their double Widowmakers and Bastion.After a few weeks of the one hero limit being implemented, Tracer was being picked roughly 30-40 percent of the time. However, ESL joined the Overwatch scene and lifted the one hero limit format for their tournament. As a result, Tracer was used in pairs on both teams almost every single King of the Hill map.Almost inevitably, Tracer fell back down to a sub--25 percent usage rate when tournament formats returned to the one hero limit.ddddddddddddUnique heroes are the futureThe one hero limit needs some working out for the future of the scene but there is a lot of evidence that points to this rule as the standard for all future Overwatch tournaments. Over the course of several weeks and hundreds of games, there is one undeniable truth about the one hero limit: it has raised hero diversity. Compositions are now not being forced to use two of the same heroes, specifically Lucio, McCree, and Reinhardt.There are a lot of map-specific heroes being picked now such as Junkrat and Symmetra. Dont get the wrong idea though, Symmetra is still a very unpopular hero but she has a very specific niche on very specific maps. Another surprising example was Zaryas sudden boost in popularity when playing on offense. Not being able to stack Winstons in a composition meant Zarya could be played, providing a shield for in-your-face offensive heroes like Reaper.While the theory that the one hero limit would kill a lot of the creativity of stacking comps, pros would soon realize the domino effect the limit would cause. When being forced to use a specific hero, another hero will rise in popularity to either counter it or to synergize with it. Zaryas popularity on offense brought out a resurgence of Pharah. Widowmaker and McCrees nerf helped bring out a resurgence of Soldier 76 and Roadhog.McCrees nerf also brought about a surprising combo used on some payload maps that utilized either Soldier 76 and Roadhog. This itself demonstrates a sort of self-solving problem when it comes to metas in competitive esports. This effect has long been demonstrated in League of Legends, where one champions rise or fall directly affects another champions popularity.Blizzard cant always justify a nerf to a hero just because two of them on the same composition can break the meta. It didnt do that before and it would cripple a hero individually when their only power imbalance is brought about with the no hero limit. McCree was used in pairs all the time, but even on his own he was the king of DPS (damage per second) with the hardest counter to Tracer and Pharah. This allows Blizzard to safely and healthily buff and nerf heroes without the risk of letting two to four of the same hero overtake the meta.Over the horizonWhile Gosugamers weekly tournaments in North America and Europe set the precedent for the one hero limit, Blizzard has since endorsed the rule in competitive play by implementing the same rules in-game for competitive mode. Its safe to assume BlizzCon will likely enforce this trend and show a ripple effect across the rest of the competitive plane.In the youth of the OW competitive scene, there were a lot of downsides to having the one hero limit. Gone are the days of seeing the D.Va spam defense, and the Crossfire Defense in Watchpoint: Gibraltar can only be executed in Free Play now. There is so much innovation to be explored under the one hero limit and the only thing holding it back is the lack of a bigger hero pool. Being able to stack heroes is fun and creative but its important to administer restrictions so the competitive scene doesnt spiral out of control. ' ' '